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/ Minami 49 / MINAMI49.ISO / Extra / winamp503_full.exe / Plugins / Milkdrop / Illusion - Figure Eight.milk < prev    next >
INI File  |  2003-09-30  |  2KB  |  81 lines

  1. [preset00]
  2. fRating=4
  3. fGammaAdj=1
  4. fDecay=0.985
  5. fVideoEchoZoom=0.999609
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=3
  8. nWaveMode=5
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=1
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bRedBlueStereo=0
  16. bBrighten=0
  17. bDarken=0
  18. bSolarize=0
  19. bInvert=0
  20. fWaveAlpha=0.8
  21. fWaveScale=0.640223
  22. fWaveSmoothing=0.27
  23. fWaveParam=0.6
  24. fModWaveAlphaStart=0.75
  25. fModWaveAlphaEnd=0.95
  26. fWarpAnimSpeed=5.99579
  27. fWarpScale=1.331
  28. fZoomExponent=1
  29. fShader=0
  30. zoom=1.0401
  31. rot=0.4
  32. cx=0.5
  33. cy=0.5
  34. dx=0
  35. dy=0
  36. warp=0.01
  37. sx=1
  38. sy=1
  39. wave_r=0.5
  40. wave_g=0.5
  41. wave_b=0.5
  42. wave_x=0.4999
  43. wave_y=0.5
  44. ob_size=0.01
  45. ob_r=0
  46. ob_g=0
  47. ob_b=0
  48. ob_a=0
  49. ib_size=0.01
  50. ib_r=0.25
  51. ib_g=0.25
  52. ib_b=0.25
  53. ib_a=0
  54. nMotionVectorsX=3.2
  55. nMotionVectorsY=3.000001
  56. mv_l=3.95
  57. mv_r=1
  58. mv_g=1
  59. mv_b=1
  60. mv_a=0.7
  61. per_frame_1=dx = dx - .001;
  62. per_frame_2=dy = dy - .001;
  63. per_frame_3=warp = 0;
  64. per_frame_4=wave_r = wave_r + .5*sin(time*.666);
  65. per_frame_5=wave_g = wave_g + .5*sin(time*.777);
  66. per_frame_6=wave_b = wave_b + .5*sin(time*.888);
  67. per_frame_7=wave_r = wave_r + 0.5*sin(1.047*time);
  68. per_frame_8=wave_g = wave_g - 0.5*cos(0.835*time);
  69. per_frame_9=wave_b = wave_b + 0.5*cos(1.011*time);
  70. per_frame_10=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) );
  71. per_frame_11=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
  72. per_frame_12=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
  73. per_frame_13=mv_a=mid_residual;
  74. per_frame_14=mv_x=rand(30);
  75. per_frame_15=mv_y=rand(30);
  76. per_frame_16=mv_r=wave_b;
  77. per_frame_17=mv_b=wave_g;
  78. per_frame_18=mv_g=wave_r;
  79. per_pixel_1=dx = .01*atan((rad)/.1*sin((x*y)*20+time*5));
  80. per_pixel_2=zoom = zoom + rad*.05;
  81.